There is little doubt that blockchain will change the way that human beings interact with each other and the way that industries operate. However, many blockchain proponents are constantly wondering and debating about which industry will help the most regards with mass adoption. Well, it appears as though Changpeng Zhao, the CEO of Binance, has offered his opinion about a sector.
Although he didn’t necessarily state that the industry would be single-handedly responsible for mass adoption, Zhao did seem to indicate that the gaming industry could be instrumental with regards to blockchain. This is quite significant, considering that Zhao is easily one of the most influential figures in the sector.
About The Comments
One of the reasons that Zhao even brought up gaming is because there is a new popular game that is accepting Binance (BNB) tokens. That game is the collectible trading game Steem Monsters, which involves six kingdoms and has various RPG elements, and is based on the Steem blockchain.
Zhao took to Twitter to express his excitement about the announcement. He not only spoke about the opportunity that the gaming industry presented, but also indicated that its tokenization was inevitable. Specifically, he stated: “Gaming is a not-so-small industry yet to be tokenized. Fast or slow, it will happen.” He went on to add that his company was ready to help. You can find the tweet below:
Gaming is a not-so-small industry yet to be tokenized. Fast or slow, it will happen. and @binance is here to help in the process. Thanks to @SteemMonsters! #UseBNB https://t.co/Pa0Lnj2pO0
— CZ Binance (@cz_binance) January 29, 2019
Obvious Opportunity
Zhao does seem to have a point. After all, there are over 2 billion video gamers in the world, which indicates that a significant amount of the global population is a gamer. In addition, blockchain can help with regards to creating a secure ecosystem for gamers to trade digital assets, for example.
In addition, the industry is growing significantly. In the United States, for example, year after year, the video game industry sets records with regards to sales. In 2018, there were over $43 billion in video game sales in America alone.
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